Lifted was created as a class project for CIS 3000 in the spring of 2010. It is an action-puzzle game that places you in the role of an alien abductor. With only the movement of your spaceship and your tractor beam at your disposal, you have to manipulate each human's environment to abduct them from their home.
Working as a group of five on the game, much of the work was divided, although each person had an equal share in the design process. As the artist in my group, I designed all the characters as well as the interface for the game. I also created the game website, manual, and showcase poster. (the game manual can be found on the download page of the game's main website, and the poster is displayed below)